For Interaction Design part of Joint CA, we are required to design and evaluate two personas and paper prototype of the project my partner and I are working on. My partner Dylan and I are creating a two-dimensional adventure-fantasy game in Unity engine. Game is called ‘Final Saviour’ and it follows a story of grumpy forest guard named Sergio, who is on a mission to bring the magic forest light into the forest and save it from being taken over by dark spirits. In this blog I will talk about research that has been done for the purpose of this project (How was the survey made and what information we got from it), overall design of the game and how prototyping led us to final design (Inspirations, important elements in the game…) and also about personas and how we found our perfect users.
Impact of our game – Problem & Solution
In my opinion I think we live in a world where people do not have enough time for themselves, and for enjoying their hobbies, time with family and trying new things. If I refer to our project and think what would be the problem that people today have that this game would solve, I think it would definitely have to be – boredom and not letting people to have time to relax. We believe that our game would make people enjoy playing it and let them escape from the problems they have. Interesting story and well designed elements would make them want to play game more, but not to an extent that their jobs and tasks get put aside because of it. Another problem that our game might solve is the fact that adults are so preoccupied with ‘adult stuff’ that they often forget they were children once as well. With our game, we are not only targeting children and teenagers to be our main audience, but also adults who once used to play games but now they do not have time. This, in some way, brings us again to the point of ‘not letting people relax and have time for themselves’. Overall, we hope our project will have a certain impact on people and that it will spark certain things in them, so they would want to play game over and over.